In general, this affected the scenes with hidden objects. Some scenes with hidden emitters rendered to black in FIRE GPU and could eventually crash. Several fixes in dielectric (transparent) materials.īad interactions between emitters and clipmaps who could make light rays turn black (with all emitters) or generate extremely intense fireflies (IES). Wrong textures could be accessed on materials in different circumstances. The transparent materials now do not produce incorrect white fireflies. The transparent materials now produce caustics. The attenuation color and behavior now matches the CPU engine result. Much better support for transparent materials: The maximum number of ray bounces is now set to the same as the CPU production value. On Mac, Xrite AxF materials make Maxwell close if they are used in the scene.Ĭoatings are now supported in the GPU engine. MaxwellScatter extension removes MaxwellScatter extension from the scattered objects (if they have). Wrong data issues with TIFF images and LZW compression in Linux platforms (including Maxwell Cloud nodes). Maxwell CPU failed to render correctly texture channels higher than 0 if channel 0 was not used. The command line parameter -mintime was not only setting a minimum time between each time Maxwell saved output images to disk but was forcing a maximum time too. The Random Color procedural texture always returned the same color if the object ID color saturation was 255. The RLM could not be installed on MacOS Catalina. Launching a render with CPU, stopping, changing to GPU and restarting produced an error when starting the voxelization. The bump map and the normal map were being affected by geometry’s transformations in some situations.Ĭrash computing denoised image in intermediate steps during render. Upgraded Xrite SDK to 1.7.1 so it gives better support for the latest materials. You can access them from the Tools menu from Maxwell Render.Īsset Reference extension object: assimp library upgraded to 5.0.0 so it gives better support for all the file formats. New Benchwell tools for CPU and GPU benchmarking with online live charts.